主要的想法來自自然界生長的形式,以一個起點做多個延續的可能,延續時的元素有可能是一樣的也有可能是不同的,整體表現出一種發散或是收斂的力量。
//Concentration//
void setup() { size (400,400); background (255); smooth (); noStroke (); noLoop();}void draw () { int x = width/2; int y = height/2; for (int i=0;i
//space//
void setup(){ size(400, 400); smooth();}void draw(){ background(255); fill (0); rect (mouseX-10,mouseY-10,20,20); line (0,0,mouseX-10,mouseY-10); line (width,0,mouseX+10,mouseY-10); line (0,height,mouseX-10,mouseY+10); line (width,height,mouseX+10,mouseY+10);}
//radiation//
void setup(){ size(400, 400); smooth(); noStroke();}void draw(){ background(0); for (int i=0;i<401;i+=40){ j="0;j<401;j+="40){" x =" mouseX;" y =" mouseY;">